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Lowlevel-Coding / [gelöst] VESA / VBE Informationen abrufen
« am: 16. March 2017, 20:55 »
Hallo Leute,
ich stehe vor einem Problem..... Ich möchte gerne die verfügbaren VESA-Modi und die entsprechenden Framebuffer-Adressen abrufen. Für den Bios-Call verwende ich folgenden Code (habe ich im Netz gefunden und kopiert, da ich mich mit Assembler nicht so wirklich anfreunden kann):
Der Code um die Informationen abrufen zu können sieht so aus:
Leider bekomme ich keine Mod-Informationen ausgegeben.... Meine Vermutung ist, dass int32() die Struktur nicht füllt (info.signature ist nach dem Bios-Call immernoch VBE2). Kann mir jemand helfen?
LG Dietzi
ich stehe vor einem Problem..... Ich möchte gerne die verfügbaren VESA-Modi und die entsprechenden Framebuffer-Adressen abrufen. Für den Bios-Call verwende ich folgenden Code (habe ich im Netz gefunden und kopiert, da ich mich mit Assembler nicht so wirklich anfreunden kann):
Code: [Auswählen]
;
; Protected Mode BIOS Call Functionailty v2.0 - by Napalm
; -------------------------------------------------------
;
; This is code shows how its POSSIBLE to execute BIOS interrupts
; by switch out to real-mode and then back into protected mode.
;
; If you wish to use all or part of this code you must agree
; to the license at the following URL.
;
; License: http://creativecommons.org/licenses/by-sa/2.0/uk/
;
; Notes: This file is in NASM syntax.
; Turn off paging before calling these functions.
; int32() resets all selectors.
;
; C Prototype:
; void _cdelc int32(unsigned char intnum, regs16_t *regs);
;
; Example of usage:
; regs.ax = 0x0013;
; int32(0x10, ®s);
; memset((char *)0xA0000, 1, (320*200));
; memset((char *)0xA0000 + (100*320+80), 14, 80);
; regs.ax = 0x0000;
; int32(0x16, ®s);
; regs.ax = 0x0003;
; int32(0x10, ®s);
;
;
[bits 32]
section .text
global int32, _int32
struc regs16_t
.di resw 1
.si resw 1
.bp resw 1
.sp resw 1
.bx resw 1
.dx resw 1
.cx resw 1
.ax resw 1
.gs resw 1
.fs resw 1
.es resw 1
.ds resw 1
.ef resw 1
endstruc
%define INT32_BASE 0x7C00
%define REBASE(x) (((x) - reloc) + INT32_BASE)
%define GDTENTRY(x) ((x) << 3)
%define CODE32 GDTENTRY(1) ; 0x08
%define DATA32 GDTENTRY(2) ; 0x10
%define CODE16 GDTENTRY(3) ; 0x18
%define DATA16 GDTENTRY(4) ; 0x20
%define STACK16 (INT32_BASE - regs16_t_size)
section .text
int32: use32 ; by Napalm
_int32:
cli ; disable interrupts
pusha ; save register state to 32bit stack
mov esi, reloc ; set source to code below
mov edi, INT32_BASE ; set destination to new base address
mov ecx, (int32_end - reloc) ; set copy size to our codes size
cld ; clear direction flag (so we copy forward)
rep movsb ; do the actual copy (relocate code to low 16bit space)
jmp INT32_BASE ; jump to new code location
reloc: use32 ; by Napalm
mov [REBASE(stack32_ptr)], esp ; save 32bit stack pointer
sidt [REBASE(idt32_ptr)] ; save 32bit idt pointer
sgdt [REBASE(gdt32_ptr)] ; save 32bit gdt pointer
lgdt [REBASE(gdt16_ptr)] ; load 16bit gdt pointer
lea esi, [esp+0x24] ; set position of intnum on 32bit stack
lodsd ; read intnum into eax
mov [REBASE(ib)], al ; set intrrupt immediate byte from our arguments
mov esi, [esi] ; read regs pointer in esi as source
mov edi, STACK16 ; set destination to 16bit stack
mov ecx, regs16_t_size ; set copy size to our struct size
mov esp, edi ; save destination to as 16bit stack offset
rep movsb ; do the actual copy (32bit stack to 16bit stack)
jmp word CODE16:REBASE(p_mode16) ; switch to 16bit selector (16bit protected mode)
p_mode16: use16
mov ax, DATA16 ; get our 16bit data selector
mov ds, ax ; set ds to 16bit selector
mov es, ax ; set es to 16bit selector
mov fs, ax ; set fs to 16bit selector
mov gs, ax ; set gs to 16bit selector
mov ss, ax ; set ss to 16bit selector
mov eax, cr0 ; get cr0 so we can modify it
and al, ~0x01 ; mask off PE bit to turn off protected mode
mov cr0, eax ; set cr0 to result
jmp word 0x0000:REBASE(r_mode16) ; finally set cs:ip to enter real-mode
r_mode16: use16
xor ax, ax ; set ax to zero
mov ds, ax ; set ds so we can access idt16
mov ss, ax ; set ss so they the stack is valid
lidt [REBASE(idt16_ptr)] ; load 16bit idt
mov bx, 0x0870 ; master 8 and slave 112
call resetpic ; set pic's the to real-mode settings
popa ; load general purpose registers from 16bit stack
pop gs ; load gs from 16bit stack
pop fs ; load fs from 16bit stack
pop es ; load es from 16bit stack
pop ds ; load ds from 16bit stack
sti ; enable interrupts
db 0xCD ; opcode of INT instruction with immediate byte
ib: db 0x00
cli ; disable interrupts
xor sp, sp ; zero sp so we can reuse it
mov ss, sp ; set ss so the stack is valid
mov sp, INT32_BASE ; set correct stack position so we can copy back
pushf ; save eflags to 16bit stack
push ds ; save ds to 16bit stack
push es ; save es to 16bit stack
push fs ; save fs to 16bit stack
push gs ; save gs to 16bit stack
pusha ; save general purpose registers to 16bit stack
mov bx, 0x2028 ; master 32 and slave 40
call resetpic ; restore the pic's to protected mode settings
mov eax, cr0 ; get cr0 so we can modify it
inc eax ; set PE bit to turn on protected mode
mov cr0, eax ; set cr0 to result
jmp dword CODE32:REBASE(p_mode32) ; switch to 32bit selector (32bit protected mode)
p_mode32: use32
mov ax, DATA32 ; get our 32bit data selector
mov ds, ax ; reset ds selector
mov es, ax ; reset es selector
mov fs, ax ; reset fs selector
mov gs, ax ; reset gs selector
mov ss, ax ; reset ss selector
lgdt [REBASE(gdt32_ptr)] ; restore 32bit gdt pointer
lidt [REBASE(idt32_ptr)] ; restore 32bit idt pointer
mov esp, [REBASE(stack32_ptr)] ; restore 32bit stack pointer
mov esi, STACK16 ; set copy source to 16bit stack
lea edi, [esp+0x28] ; set position of regs pointer on 32bit stack
mov edi, [edi] ; use regs pointer in edi as copy destination
mov ecx, regs16_t_size ; set copy size to our struct size
cld ; clear direction flag (so we copy forward)
rep movsb ; do the actual copy (16bit stack to 32bit stack)
popa ; restore registers
sti ; enable interrupts
ret ; return to caller
resetpic: ; reset's 8259 master and slave pic vectors
push ax ; expects bh = master vector, bl = slave vector
mov al, 0x11 ; 0x11 = ICW1_INIT | ICW1_ICW4
out 0x20, al ; send ICW1 to master pic
out 0xA0, al ; send ICW1 to slave pic
mov al, bh ; get master pic vector param
out 0x21, al ; send ICW2 aka vector to master pic
mov al, bl ; get slave pic vector param
out 0xA1, al ; send ICW2 aka vector to slave pic
mov al, 0x04 ; 0x04 = set slave to IRQ2
out 0x21, al ; send ICW3 to master pic
shr al, 1 ; 0x02 = tell slave its on IRQ2 of master
out 0xA1, al ; send ICW3 to slave pic
shr al, 1 ; 0x01 = ICW4_8086
out 0x21, al ; send ICW4 to master pic
out 0xA1, al ; send ICW4 to slave pic
pop ax ; restore ax from stack
ret ; return to caller
stack32_ptr: ; address in 32bit stack after we
dd 0x00000000 ; save all general purpose registers
idt32_ptr: ; IDT table pointer for 32bit access
dw 0x0000 ; table limit (size)
dd 0x00000000 ; table base address
gdt32_ptr: ; GDT table pointer for 32bit access
dw 0x0000 ; table limit (size)
dd 0x00000000 ; table base address
idt16_ptr: ; IDT table pointer for 16bit access
dw 0x03FF ; table limit (size)
dd 0x00000000 ; table base address
gdt16_base: ; GDT descriptor table
.null: ; 0x00 - null segment descriptor
dd 0x00000000 ; must be left zero'd
dd 0x00000000 ; must be left zero'd
.code32: ; 0x01 - 32bit code segment descriptor 0xFFFFFFFF
dw 0xFFFF ; limit 0:15
dw 0x0000 ; base 0:15
db 0x00 ; base 16:23
db 0x9A ; present, iopl/0, code, execute/read
db 0xCF ; 4Kbyte granularity, 32bit selector; limit 16:19
db 0x00 ; base 24:31
.data32: ; 0x02 - 32bit data segment descriptor 0xFFFFFFFF
dw 0xFFFF ; limit 0:15
dw 0x0000 ; base 0:15
db 0x00 ; base 16:23
db 0x92 ; present, iopl/0, data, read/write
db 0xCF ; 4Kbyte granularity, 32bit selector; limit 16:19
db 0x00 ; base 24:31
.code16: ; 0x03 - 16bit code segment descriptor 0x000FFFFF
dw 0xFFFF ; limit 0:15
dw 0x0000 ; base 0:15
db 0x00 ; base 16:23
db 0x9A ; present, iopl/0, code, execute/read
db 0x0F ; 1Byte granularity, 16bit selector; limit 16:19
db 0x00 ; base 24:31
.data16: ; 0x04 - 16bit data segment descriptor 0x000FFFFF
dw 0xFFFF ; limit 0:15
dw 0x0000 ; base 0:15
db 0x00 ; base 16:23
db 0x92 ; present, iopl/0, data, read/write
db 0x0F ; 1Byte granularity, 16bit selector; limit 16:19
db 0x00 ; base 24:31
gdt16_ptr: ; GDT table pointer for 16bit access
dw gdt16_ptr - gdt16_base - 1 ; table limit (size)
dd gdt16_base ; table base address
int32_end: ; end marker (so we can copy the code)
Der Code um die Informationen abrufen zu können sieht so aus:
Code: [Auswählen]
typedef struct __attribute__ ((packed)) {
unsigned short di, si, bp, sp, bx, dx, cx, ax;
unsigned short gs, fs, es, ds, eflags;
} regs16_t;
extern void int32(unsigned char intnum, regs16_t *regs);
void get_vesa_modes() {
struct vbe_info_structure info;
struct vbe_mode_info_structure inf;
int i;
regs16_t regs;
memcpy(info.signature, "VBE2", 4);
regs.ax=0x4f00;
regs.es=&info;
regs.di=0;
int32(0x10,®s);
if(regs.ax!=0x004f) {
kprintf("VBE Error\n");
return false;
} else {
kprintf("VBE OK\n");
}
uint16_t *modes=(uint16_t *)(info.video_modes);
for(i=0;modes[i]!=0xffff;i++) {
regs.ax=0x4f01;
regs.cx=modes[i];
regs.es=&inf;
regs.di=0;
int32(0x10,®s);
if ( regs.ax != 0x004F ) continue;
if ( (inf.attributes & 0x90) != 0x90 ) continue;
if ( inf.memory_model != 4 && inf.memory_model != 6 ) continue;
kprintf("Resolution: %dx%dx%d\n",inf.width,inf.height,inf.bpp);
}
}
Leider bekomme ich keine Mod-Informationen ausgegeben.... Meine Vermutung ist, dass int32() die Struktur nicht füllt (info.signature ist nach dem Bios-Call immernoch VBE2). Kann mir jemand helfen?
LG Dietzi